![]() ![]() Building a simple sceneĪ-Frame is the easiest way to build VR content on the Web. In this post I’ll show you how to load a glTF model into an A-Frame application, and some tips on how to modify it to create a fully interactive VR experience. You may have found your way to this blog because Mozilla just announced a new challenge with Sketchfab models, or maybe you just want a way to use glTF (GL Transmission Format) models in your A-Frame application. ![]() WebVR Using glTF Models with A-Frame Josh Marinacci - 5 December 2017
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